
List pick
Disco ElysiumThe only RPG where failing skill checks is more interesting than passing them.
Long games where every hour felt intentional, not padded.
A collection, not a scorecard.

List pick
Disco ElysiumThe only RPG where failing skill checks is more interesting than passing them.

List pick
Baldur's Gate IIIAbsurd amount of reactivity. Replayed 3 times, different every run.

List pick
The Witcher 3: Wild HuntSide quests better than most games' main stories.

List pick
Divinity: Original Sin IIThe combat system rewarded me for actually reading tooltips.
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