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A 2D metroidvania with an emphasis on close combat and exploration in which the player enters the once-prosperous now-bleak insect kingdom of Hallownest, travels through its various districts, meets friendly inhabitants, fights hostile ones and uncovers the kingdom's history while improving their combat abilities and movement arsenal by fighting bosses and accessing out-of-the-way areas.
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Silksong when. This game made me genuinely care about bugs, which I didn't think was possible. The lore delivery through item descriptions and environmental storytelling is as good as anything From Software has done — arguably better because it has actual emotional beats. The Pantheon of Hallownest took me three weeks of practice and the day I cleared it was one of the best gaming moments I've had.