
Ultima II: The Revenge of the Enchantress
1982·Origin Systems
Role-playing · Apple II, Atari 8-bit, DOS +3
56/100Scored 56 out of 100: IGDB score23 ratings
Rate it, shelve it, and keep Ultima II: The Revenge of the Enchantress on your deck.
About
After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the Enchantress."
Screenshots
At a glance
- Released
- 1982
- Genre
- Role-playing (RPG)
- Platforms
- Atari 8-bit · PC-9800 Series · PC-8800 Series · DOS · Apple II · FM-7
Where to play
Reviews
- Released
- 1982
- Developer
- Origin Systems
- Publishers
- StarCraft, Sierra On-Line
- Genre
- Role-playing (RPG)
- Platforms
- Atari 8-bit · PC-9800 Series · PC-8800 Series · DOS · Apple II · FM-7









