
71/100Scored 71 out of 100: IGDB score17 ratings
Rate it, shelve it, and keep Soko-Ban on your deck.
About
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
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At a glance
- Released
- 1982
- Genre
- Puzzle
- Platforms
- SG-1000 · PC-8800 Series · Commodore C64/128/MAX · Sharp X1 · TRS-80 Color Computer · DOS · Apple II · TRS-80 · FM-7 · NEC PC-6000 Series · MSX
Reviews
- Released
- 1982
- Developers
- Thinking Rabbit, Thinking Rabbit
- Publishers
- Spectrum HoloByte, Inc., Thinking Rabbit, Tandy, Sega Enterprises, Ltd., ASCII Corporation
- Genre
- Puzzle
- Platforms
- SG-1000 · PC-8800 Series · Commodore C64/128/MAX · Sharp X1 · TRS-80 Color Computer · DOS · Apple II · TRS-80 · FM-7 · NEC PC-6000 Series · MSX
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