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Shin Megami Tensei: Strange Journey cover art

Shin Megami Tensei: Strange Journey

2009Atlus, Lancarse

Role-playing · DS · About 52h to beat

Scored 90 out of 100: IGDB score35 ratings

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About

In the near future, a mysterious, growing, black void appears at the Earth's southern pole. Unable to determine its cause and powerless to stop its deadly encroachment, humanity sends an elite team of explorers into the heart of the phenomenon, just as Strange Journey's look and feel represent a return to the heart of Shin Megami Tensei, bringing to mind the all-time classic Nocturne. With over 300 demons to bribe, coerce, and negotiate with to gain assistance in battle, Strange Journey is every bit the deep, rewarding RPG experience fans have come to expect from the SMT franchise, yet delivered with a fresh new sci-fi story that taps into mature themes of morality and introspection.

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Time to beat

Play time estimate
Main storyMain + extrasCompletionist
52h73h117h

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