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Might and Magic II: Gates to Another World cover art

Might and Magic II: Gates to Another World

1988New World Computing, New World Computing

Role-playing, Turn-based strategy · Mac, Amiga, Apple II +9

Scored 65 out of 100: IGDB score15 ratings

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About

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

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12 games