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Elden Ring is an action RPG developed by FromSoftware and published by Bandai Namco Entertainment, released in February 2022. Directed by Hidetaka Miyazaki, with world-building contributions from novelist George R. R. Martin, the game features an expansive open world called the Lands Between. Players assume the role of a customisable character known as the Tarnished, who must explore this world, battle formidable enemies, and seek to restore the Elden Ring to become the Elden Lord. The game builds on the challenging gameplay mechanics familiar from the Dark Souls series but introduces a more open-ended structure with vast exploration, dynamic weather, and a day-night cycle. It offers deep lore, complex characters, and an interconnected world filled with secrets, dungeons, and powerful bosses.
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143 hours and I still find new corners. The open world format feels like FromSoftware finally perfecting what they've been building toward since Demon's Souls. My only complaint: the final two bosses exist purely to punish you, and not in the satisfying way this series usually does. That doesn't stop this from being a masterpiece. The sense of discovery you get just wandering Limgrave for the first time is something I'll chase in games for years.