
ZX Spectrum · DOS · Amstrad CPC · MSX
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The player controls an electromechanical robot that walks along a brick wall and jumps over it. A line of enemies approaches it from the bottom of the screen in a vertical direction, while the bomb floats horizontally in the center. Enemies can be eliminated by jumping over the wall, which causes a brick to fall. The number of jumps is equal to the number of bricks from the bottom of the wall to the robot.